On a big screen on site
Magic Mirror →
Virtual try-onCore
In-store and window mirrors for eyewear, beauty, and accessories. Shoppers scan to save the looks they liked.
AR gameAlso works
Seasonal window games that bring people inside.
Magic Mirror virtual try-on for stores, windows, and counters. Shoppers try more products in less time, save the looks they like, and pick up the same try-on as WebAR on their phone at home.
Why it works
A mirror can show every colour and style, including the ones that aren't on the shelf today.
A mirror in the window invites passers-by to play with your products before they've stepped inside.
Shoppers scan a QR code to keep their favourites, then try them again at home or buy online.
How it runs
On a big screen on site
Virtual try-onCore
In-store and window mirrors for eyewear, beauty, and accessories. Shoppers scan to save the looks they liked.
AR gameAlso works
Seasonal window games that bring people inside.
Plus · On people's own phones
Virtual try-onAlso works
The same try-on on shoppers' phones, from a shelf QR code or a “Try it on” button on your product pages.
AR gameAlso works
Seasonal games from a QR code in the window or on receipts that bring shoppers back.
Examples
Optician · Try-on
Customers try every frame in the range on a mirror, shortlist three, and see them in person with an advisor.
Beauty counter · Try-on
Try every shade without touching a tester. Scan the QR code to save a photo of the shades you liked.
Department store · AR game
A window mirror runs a seasonal game after closing time, with a QR code to the online store.
How it works
Start from your product catalogue, 3D models, and store design guidelines.
01
Drop in PSDs, Blender scenes, storyboards, or a quick sketch. Name layers clearly and add a short brief—that's what the agent works from.
02
Your AI agent turns them into a working camera experience on Vincentt's camera foundation—hand, face, and body tracking, plus ready templates and assets.
03
Scan a QR code to test it through a real camera while it's being built. Pin feedback right on the live view so everyone sees the same thing.
04
Go live on a web link people open in their browser, under your own domain if you like. Versions and analytics live in the Vincentt console.
Analytics
Every experience reports to the Analytics tab in your Vincentt console. See how many shoppers started the try-on, and how long they played.
AR outcomes
Example figuresCounted honestly: the console shows what it could measure, and marks what it couldn't.
A portrait screen, a webcam, and a computer running a browser. That's the whole Magic Mirror.
Yes. Update products and publish a new release. Every mirror and phone link picks it up.
Yes. The same try-on runs as WebAR, so you can add it to product pages as a “Try it on” button.
Items worn on the face, head, or hands: glasses, make-up, hats, jewellery, and watches.
Bring your files, let the agent build it, test it on a real device, and publish it to a link. Free to start, no credit card needed.