Virtual try-on on WebARAdvertising, Virtual try-on on WebAR: CoreAds · Virtual try-on on WebAR: CoreCampaigns, Virtual try-on on WebAR: Not usedEvents & Activations, Virtual try-on on WebAR: Not usedRetail Experience, Virtual try-on on WebAR: Also works wellRetail · Virtual try-on on WebAR: Also works wellMuseums & Attractions, Virtual try-on on WebAR: Not usedLearning & Development, Virtual try-on on WebAR: Also works wellLearning · Virtual try-on on WebAR: Also works well
AR game on WebARAdvertising, AR game on WebAR: Also works wellAds · AR game on WebAR: Also works wellCampaigns, AR game on WebAR: CoreCampaigns · AR game on WebAR: CoreEvents & Activations, AR game on WebAR: Also works wellEvents · AR game on WebAR: Also works wellRetail Experience, AR game on WebAR: Also works wellRetail · AR game on WebAR: Also works wellMuseums & Attractions, AR game on WebAR: Also works wellMuseums · AR game on WebAR: Also works wellLearning & Development, AR game on WebAR: CoreLearning · AR game on WebAR: Core
Camera effect on WebARAdvertising, Camera effect on WebAR: Also works wellAds · Camera effect on WebAR: Also works wellCampaigns, Camera effect on WebAR: CoreCampaigns · Camera effect on WebAR: CoreEvents & Activations, Camera effect on WebAR: Also works wellEvents · Camera effect on WebAR: Also works wellRetail Experience, Camera effect on WebAR: Not usedMuseums & Attractions, Camera effect on WebAR: Also works wellMuseums · Camera effect on WebAR: Also works wellLearning & Development, Camera effect on WebAR: Not used
Camera world effect on WebARAdvertising, Camera world effect on WebAR: Also works wellAds · Camera world effect on WebAR: Also works wellCampaigns, Camera world effect on WebAR: Also works wellCampaigns · Camera world effect on WebAR: Also works wellEvents & Activations, Camera world effect on WebAR: Not usedRetail Experience, Camera world effect on WebAR: Not usedMuseums & Attractions, Camera world effect on WebAR: Not usedLearning & Development, Camera world effect on WebAR: CoreLearning · Camera world effect on WebAR: Core
Image tracking effect on WebARAdvertising, Image tracking effect on WebAR: Also works wellAds · Image tracking effect on WebAR: Also works wellCampaigns, Image tracking effect on WebAR: CoreCampaigns · Image tracking effect on WebAR: CoreEvents & Activations, Image tracking effect on WebAR: Also works wellEvents · Image tracking effect on WebAR: Also works wellRetail Experience, Image tracking effect on WebAR: Not usedMuseums & Attractions, Image tracking effect on WebAR: Also works wellMuseums · Image tracking effect on WebAR: Also works wellLearning & Development, Image tracking effect on WebAR: Also works wellLearning · Image tracking effect on WebAR: Also works well
Virtual try-on on Magic MirrorAdvertising, Virtual try-on on Magic Mirror: Not usedCampaigns, Virtual try-on on Magic Mirror: Not usedEvents & Activations, Virtual try-on on Magic Mirror: Also works wellEvents · Virtual try-on on Magic Mirror: Also works wellRetail Experience, Virtual try-on on Magic Mirror: CoreRetail · Virtual try-on on Magic Mirror: CoreMuseums & Attractions, Virtual try-on on Magic Mirror: Also works wellMuseums · Virtual try-on on Magic Mirror: Also works wellLearning & Development, Virtual try-on on Magic Mirror: Not used
AR game on Magic MirrorAdvertising, AR game on Magic Mirror: Not usedCampaigns, AR game on Magic Mirror: Not usedEvents & Activations, AR game on Magic Mirror: CoreEvents · AR game on Magic Mirror: CoreRetail Experience, AR game on Magic Mirror: Also works wellRetail · AR game on Magic Mirror: Also works wellMuseums & Attractions, AR game on Magic Mirror: CoreMuseums · AR game on Magic Mirror: CoreLearning & Development, AR game on Magic Mirror: Not used
Photobooth / videobooth on Magic MirrorAdvertising, Photobooth / videobooth on Magic Mirror: Not usedCampaigns, Photobooth / videobooth on Magic Mirror: Not usedEvents & Activations, Photobooth / videobooth on Magic Mirror: CoreEvents · Photobooth / videobooth on Magic Mirror: CoreRetail Experience, Photobooth / videobooth on Magic Mirror: Not usedMuseums & Attractions, Photobooth / videobooth on Magic Mirror: CoreMuseums · Photobooth / videobooth on Magic Mirror: CoreLearning & Development, Photobooth / videobooth on Magic Mirror: Not used
WebAR on phones Magic Mirror on site Core for this use case Also works well
How it works
From your files to a live link.
Every use case follows the same four steps, whether it ends up in an ad, on a mirror, or in a training module.
01
Bring your files
Drop in PSDs, Blender scenes, storyboards, or a quick sketch. Name layers clearly and add a short brief—that's what the agent works from.
02
The agent builds it
Your AI agent turns them into a working camera experience on Vincentt's camera foundation—hand, face, and body tracking, plus ready templates and assets.
03
Preview it on a real phone
Scan a QR code to test it through a real camera while it's being built. Pin feedback right on the live view so everyone sees the same thing.
04
Publish to a link
Go live on a web link people open in their browser, under your own domain if you like. Versions and analytics live in the Vincentt console.
Questions, answered.
What can camera experiences be used for?+
Advertising, campaigns, events and activations, retail, museums and attractions, and training. The same building blocks, like virtual try-on, AR games, and camera effects, show up across all of them.
What's the difference between WebAR and Magic Mirror?+
WebAR runs on people's own phones, opened from a link or QR code. Magic Mirror runs on a big screen with a camera on site, where people walk up and see themselves. Many projects use both: a mirror at the event and the same experience on guests' phones.
Do people need to download an app?+
No. WebAR opens in the phone's browser, including Safari on iPhone, and Magic Mirror runs on the screen itself.
Pick a use case and build it this week.
Start from the files you already have. Preview on a real device, then publish to a link or your own domain. Free to start, no credit card needed.